Delivered a system comprising:
- Custom control system and operator interface.
- Complex game logic and graphic asset management.
- Integration with question management system.
- Ventuz graphics system outputting to 4K LED wall and keyer.
- Custom-designed bidirectional motor-control system for 16x linear actuators used for whammies.
- Host and producer information feeds.
Later adaptations include:
- Refactoring hardware and software to use EtherCAT.
- 16x linear actuators controlled by EtherCAT modules.
- Buzzer/stop buttons integrated the EtherCAT GPI modules, capable of microsecond timing.
- Adaptations for live cruise ship version
- Graphic system expanded to incorporate a virtual set, with realistic lighting and screens.
- New audience games and format variations.